HCPSS/OIT Digital Citizenship Resources
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 ISTE Standard 4 Outcomes:

a. Identify and define authentic problems    

     and significant questions for investigation

b. Plan and manage activities to develop a 

      solution or complete a project 

c. Collect and analyze data to identify 
     solutions and/or make informed decisions

d. Use multiple processes and diverse

     perspectives to explore alternative 
     solutions




Student Products
PreK - 2nd Grade:

  • Identify, research, and collect data on an environmental issue using digital resources and propose a developmentally appropriate solution.
  • Use simulations and graphical organizers to explore and depict patterns of growth such as the life cycles of plants and animals.
  • Independently apply digital tools and resources to address a variety of tasks and problems.

3rd - 5th Grade:
  • Produce a media-rich digital story about a significant local event based on first-person interviews.
  • Recognize bias in digital resources while researching an environmental issue with guidance from the teacher.
  • Select and apply digital tools to collect, organize, and analyze data to evaluate theories or test hypotheses.
  • Identify and investigate a global issue and generate possible solutions using digital tools and resources.
  • Conduct science experiments using digital instruments and measurement devices.
  • Conceptualize, guide, and manage individual or group learning projects using digital planning tools with teacher support.
  • Apply previous knowledge of digital technology operations to analyze and solve current hardware and software problems.
       Digital Citizenship Topics:
  • Evaluating digital content
  • Planning and managing research projects
  • Collecting and analyzing data
  • Following Copyright Laws
  • Respecting Creators' Rights 

General Resources

  • Cool Tools for Schools (excellent web tool database organized by student tasks)
  • Kathy Shrock's Sample Rubrics for Digital Tasks 
  • FBI Cyber Surf Islands: Interactive Games for Grades 3-8
  • Dig the Data!: Student Learning Module
  • Career Prep: Student Learning Module
  • 25 Websites for Educational Equity
  • SAMR Model
  • Best Practices for Technology Integration Projects




Full Digital Citizenship Lessons  

CSM: My Creative Work (K - 2nd)
"H
ow can you give credit to your own creative work?"
      Students will be able to ...
  • define the Key Vocabulary term credit.
  • list some reasons why credit is important for an artist.
  • give themselves proper credit on their own work.

CSM: Staying Safe Online (K - 2nd)
"How do you stay safe when you visit websites?"
     Students will be able to ...
  • understand that being safe when they visit websites is similar to staying safe in real life.
  • learn to recognize websites that are good for them to visit.
  • recognize if they should ask an adult they trust before they visit a particular website.

CSM: Follow the Digital Trail (K - 2nd)
"What information is appropriate in a digital footprint?"
      Students will be able to ...
  • learn that the information they put online leaves a digital footprint or “trail.”
  • explore what information is appropriate to be put online.
  • judge the nature of different types of digital footprints by following the information trails of two fictional animals.

CSM: Using Keywords (K - 2nd)
"What are keywords, and how do you choose them and use them?"
      Students will be able to ...
  • understand the function of keywords and keyword searches.
  • learn a step-by-step procedure for selecting suitable keywords.
  • apply their chosen keywords to find the information they are looking for on the Internet.

CSM: Sites I Like (K - 2nd)

"What makes a website the right site for me?"
     Students will be able to ...
  • identify and explore different features of an informational website.
  • understand that not everyone will rate a website the same way.
  • evaluate whether they like or dislike features of a site.

CSM: Things for Sale (K - 2nd)

"
How do some websites try to get you to buy things?"
     Students will be able to ...
  • understand that the main purpose of product sites is to encourage viewers to buy the product.
  • recognize how a site’s fun and interesting features help sell the product.
  • create their own product site home pages with features designed to sell their products.

CSM: Digital Citizenship Pledge (3rd - 5th)
"
How do you create a positive online community?"
        Students will be able to...
  • establish expectations and norms for the group related to appropriate online behavior.
  • participate responsibly and respectfully in an online community.
  • collaborate on a classroom motto about digital citizenship.

CSM: Picture Perfect (3rd - 5th)
"
How can photos be changed on the computer, and how can that affect our feelings about the way we look?"
        Students will be able to...
  • recognize that photos can be altered digitally, and consider the upsides and downsides of this practice.
  • discuss how photo alteration can distort our perceptions and affect our self-image.
  • analyze how advertising uses photo alteration to help sell products.
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